From there just go in groups and you should be fine. And spend turn were you defeated whatever comes against you until you have summon everyone you need (there is no rush). Once you get through, occupy the camp as fast as you can (as its free healing + add mana). Breakthrough and move on the other side, basically, get out from where you are (if you use teleport to attack the 3 mages from the back, you will be surrounded as there are enemies in the back and the units on the left/right can access that platform). Once everyone you need is there, move the main character next to the book to trigger event for next turn and defeat it as soon as possible because if it focuses on the main character it could kill him and game over) Defeat the wall, bring in as many characters as you can blocking off the entrance with ms Readhead supported by a healer who can survive few rounds (meaning don't summon this healer till than). Go to the wall, only destroy 1 single wall, not more. So, 1st, Don't rush, each turn, new books arrive, defeat to collect the mana they drop and summon more characters. For the last map: You need the main character to be next to THAT book to trigger and event until then you can't win. So unit 1 from back x1, switch to unit 2 and attack from behind, switch back to unit 1 and repeat. So the strategy is simple, use a wall (red hair girl is perfect) to distract some (counterattack + HP drain and she should mostly be fine against 1-2 on her own) and start attacking with your main from the back. If you aim for 100% CG, your better off speedrunning the 2nd playthrough (do get all NG+ characters and try and clear those stages, except BugBug, you only get an almost all landscape adaption skills for clearing it, nothing game-breaking) as you will have nowhere near enough runes in 2 playthroughs, I had enough for my main units, and just enough to get all character skills for units I don't use after 2 best route runs despite 100% everything (actually, my mains had full books because of the forest fairy and boss kills).įor the second part (seriously, if you can't beat the 1st part your wasting your time, come back later - turn you units back toward the books so they will attack that direction and use items for extra healing), Give shield for any support character as you will be low on Mana so you need to choose wisely who to use if any support character at all. It depends on yourself if you wish to clear every last map 100% or just for the 1st time clear rune bonus and maybe for any good skill, you really will be OP anyway so it's not worth doing 100% (only if you feel the need like myself:3 ). Maps need to be redone (including free maps) but you will be able to see everything (so you will see where you need to go with flying/teleporting units. What carries over? Everything (clones are suggested so that they keep getting the 1st time clear runes).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |